MAX MCGEE'S PROFILE

Max McGee
with sorrow down past the fence
9159
I CAN'T NOT MAKE GAMES.

I have enough lockerspace to hold an episode of Friends.

"We'll make a toast to absent friends and better days,
To remembering and being remembered as brave
And not as a bunch of whining jerks!

Don't lose your nerve.
Do not go straight
You must testify
(or I'm going to come to your house and punch you in the mouth)
cause CLOWNS MUST STAND."

- TW/IFS, "All The World Is A Stage Dive"
Iron Gaia
As the only human awake on board a space station controlled by an insane AI with delusions of deification, you must unravel the mystery of your own identity and discover: "What is the Iron Gaia?"

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A Hand from Beyond the Grave

DP + 2. Excuse the bumpus.

More people should give this game a try. I have reviewed it here:
http://www.rpgmaker.net/games/340/reviews/218/

But the version for download is (apparently) better than the one I reviewed!

COMPLETE: EPIC MONSTER DUNGEON EXPLORE 2

DP + 1

PARTY WIN (My characters have stats.)



Damn that game was hard. Only 90 minutes of gameplay but almost a week to complete. That is how often I got frustrated and stopped playing.

By the way, while I did beat several of the side bosses, and it was useful for leveling, in the end I found that for me, the "Easiest" path through the map was straight up the middle.

Review mode engage: http://www.rpgmaker.net/games/692/reviews/219/

-Max

Grand Theft Release Something! IV: Guns of the Patriots [Sept 22nd]

Hellion sounds awesome, Kentona. I'll definitely check it out come GTRS!IV:GotP.

Grand Theft Release Something! IV: Guns of the Patriots [Sept 22nd]

Yes, work your ass off. What is Hellion?

I might have something GOOD available, demo-wise. And I highly doubt that RMN has anything of this genre.

Please tell me that when you say "of this genre" you don't mean "GOOD". Like, please tell me you're not saying, I might be releasing GOOD, and there's nothing like that on RMN, heh, heh, heh? I want to read it as you innocently saying that you're releasing something good, and that the game belongs to an unusual genre, but your word placement and emphasis leaves me in serious doubt...and there is no tone on teh internets.

Best number of Downloads

I don't have a single game up at RMN (at least not until the 22nd) so the best number of downloads I've gotten from RMN is 0.

Games I have made have gotten as many as, I believe, around 2000 to 5000 downloads from Gamingw, when Gamingw was still a site and not just a set of shitty forums attached to a (not as shitty) blog. Of course, the GW site doesn't exist now, let alone host my game, so I can't check the download count there. This was a game released in 2004 with a demo released one or two (maybe even three?) years earlier than that. At some point after that,I was counting forum views rather than downloads, so I lost track of how many people played my game. I certainly don't remember the exact number, it might be significantly more or less than the number listed. These games were made under a different name than Max McGee, if you're wondering.

Many of your games also have been downloaded more times than the number listed when you add together all their downloads off of all the sites they have been on in all of their versions.

Oh, and let me just say, as a published author, that the number of people playing most of your games compares very favorably (i.e. is as large as or larger than) the amount of people that actually buy and read someone's first novel. Just some food for thought. I actually hope that little factoid makes someone feel happy today.

By the way, I thought it was funny that Iish posted here and was like everyone loses, because Demon Legacy has five thousand downloads a month, when in reality, everyone loses because Three The Hard Way has "It is better and longer than all of our games combined"0000 downloads.

Silly Stupid Games?

I have no interest in those types of games, I'm afraid. I've never really understood the appeal. My sense of humor just isn't like that.

Except for things like Phylomortis: Avant Garde and EMDE2! which I find to be extremely clever. My sense of humor leads more towards the clever than the stupid.

How often on RM?

Wow, there is no short answer to this question for me. In the nine years I've been working on RPG Maker, I've mostly waffled back and forth between the two extremes of being "quit" of RPG Maker for months or years at a time, and feverish, marathon work sessions consisting of up to eight hours a day, up to seven days a week. Usually, this is the result of enthusiasm upon starting a new project; in my experience, said new project will either be finished very quickly, or I will lose interest and it will never be completed. Usually my "on" periods of RPG Maker don't last more than a few months.

There are only two projects I have worked on over the course of more than a year, successfully picking them up months later after leaving them off.

Right now, i.e. for the last two weeks, I work on RPG Maker VX (for Mage Duel) as many hours a day as I can, which is five to eight hours a day on the weekdays and whenever I can fit it in on the weekend. Will this change once I'm gainfully employed? Hell yes it will.

My current super-productivity session started around September 1st. I predict that it will end on or before Halloween, or sooner if I get a full time job that demands a lot of my attention, or if I start writing regularly again. My fervent hope is that a complete version of my current game will be done by then. Anyway, when that point comes, I may or may not "quit" RPG Maker and dissapear from the community again, but following my own pattern that has repeated six or seven times, I'll probably be back again in six to eighteen months.

For me it is very addictive. Sometimes, if I work on it too much before bed, I can't sleep too well because I keep thinking about it. Anyone else have that problem?

COMPLETE: EPIC MONSTER DUNGEON EXPLORE 2

This game is punishingly difficult and incredibly frustrating. As a result, I am taking way longer than I thought I would to get through such a short game.

Little gems.

Perhaps the funniest thing from any movie ever:

"Is it dead?" from Boondock Saints. You have to have seen that scene to know what I mean.

Why (God Why) so many medieval fantasy games and so little of anything else?

I don't know, medieval settings could be more realistic without being depressingly "naturalistic" in the Hemingway mode. I think that Medieval RPGs could do with a little bit of the desperate nature of trying to survive in medieval times, at least in terms of flavor. I just feel that games set in the dark ages should be darker; more plague, more innocents being put to the sword. The original Legacy of Kain did a really good job of this.